Playstation 5
AI Limit sets it's own limitations as a Souls Like Game
Engine: Unity
Genre: Action RPG
Mode: Single player
Developer: SenseGames

This game is part of the China Hero Project and is exclusive to PlayStation 5 and PC.

Launch Trailer

Story

The story takes place in Havenswell, a city overrun by a mysterious toxic substance called Mud, which breeds monstrous creatures. Players take on the role of Arissa, an artificial human known as a Blader, who awakens in the sewers with no memory of her past.
The narrative unfolds through environmental storytelling, cryptic notes, and NPC interactions.

Official Trailer

Game Play

It draws inspiration from titles like Dark Souls, Bloodborne, and Code Vein, offering a challenging combat experience in a post-apocalyptic world.
AI Limit follows the Soulslike formula, emphasizing deliberate combat, timing, and resource management.
A unique mechanic called Sync Rate replaces the traditional stamina bar, encouraging aggressive playstyles similar to Bloodborne.
The absence of a stamina bar allows for unlimited dodging and attacking, which some players find liberating, while others feel it removes tension from combat. Weapons and armor play a significant role, with distinct movesets for different weapon types and armor influencing abilities.
However, the lack of a character creator limits personalization, making Arissa feel more like a predefined protagonist.
Boss fights are visually impressive but often fall into predictable patterns, lacking the creativity seen in games like Elden Ring or Sekiro. Enemy designs are serviceable but uninspired, with most foes being variations of humanoid or robotic creatures.
While combat remains engaging, though the game may lack some enemy variety.

What you need to Know




Features
  • Wide variety and number of weapons
  • Mix and match your weapons and weapon skills
  • Increase Sync Rate with brave attack and wise defense, become even mightier in battle
  • The transformation mechanism in your left hand can drive dozens of spells, attack or assist at will
  • Utilize multiple systems to achieve a rich combination of moves, and seize the opportunity in the ever-changing exchange of attack and defense

Conclusion

Overall, AI Limit delivers a solid Soulslike experience with challenging combat and unique mechanics, but it struggles to stand out in an increasingly crowded genre.
While its Sync Rate system adds an interesting twist, the predictable enemy design, lack of originality, and repetitive environments may hold it back from being a true standout.
Fans of Soulslike games will likely enjoy its combat and lore, but those looking for something innovative may find it lacking.


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Date: 28-Apr-25